• Bloodraven's Charge • Stoutnail • Hwanin's Majesty • Arreat's Face • Crescent Moon • Frostwind • Books & Scrolls, • El • Steel Carapace • Fortitude (L)
• Soul Harvest • Skystrike • The Vile Husk • Baezil's Vortex Charms are a sort of collector's item in Diablo II. They can't achieve the highest level mods on grands (such as +1 to a skill tree), but aren't often twice as good as small charms (which they need to be since they take up twice the space). • Saracen's Chance • Moser's Blessed Circle • The Grandfather, Amazon Weapons • Eternity • Prudence • Arctic Gear They offer the greatest potential gain per inventory space (large: 17.5 per space, grand 16.7 per space), and even though +20s are very rare, the benefits from 2 or 3 +hps small charms, with a second mod on each, will almost always outweigh the bonuses from a single large or grand +hps charm.
• Razortine • Wizendraw • Riphook • Ama Weapons • Tancred's Battlegear • Stormspire, All Unique Scepters • Enigma • Blacktongue • Radiance, • Ancient's Pledge • Spirit Forge Normal: Contribute to Newbrict/Diablo-II-Pickit development by creating an account on GitHub. A Charm's effects are varied, some ranging from increasing one's life to even increasing the amount of Gold enemies drop upon death. • Buriza-Do Kyanon • Famine • Bloodrise
• Asn Claws
• Seraph's Hymn (L) • Raven's Claw
• Magefist • Hone Sundan • Venom • Harmony (L) • Valkyrie Wing It's generally easier to find 2 small charms with better mods than 1 large charm, and 3 small charms will almost always beat out 1 grand charm. • Wind • Heaven's Light (L)
• Rockfleece • Rixot's Keen • The Rising Sun • Cranebeak • Ghostflame • The Gavel of Pain, Elite, 1H: Among the least sought-after charm bonuses. These bonuses are more effective when boosted by other skills; Barbarians can double these bonuses with Iron Skin, then quadruple them with Shout. • Dragon • Headstriker • Torch of Iro • Griswold's Edge • Nagelring Normal: • Soul Drainer • Lum • Blood Recipes Unique Charms were added in the v1.10 patch. • Stone Crusher • Trang-Oul's Avatar, • Bone • Tarnhelm • Skewer of Krintiz
• Axe of Fechmar The tiny bonuses from these charms make them not worth carrying, generally speaking. • Pompeii's Wrath • Infernal Tools • Stormlash • Earth Shifter • Fleshrender • Lycander's Flank • Crow Caw • Sparking Mail
Large charms are not very useful for magic find, with just 3% per inventory space at most. Elite: • Darkforce Spawn (L), Paladin Shields • Spire of Honor, Elite: • Heaven's Brethren • Stormrider Normal: • Blastbark, Exceptional: • Brand (L) • Crushflange When using Charms, the player may really dig themselves into a hole wherein they cannot pick up any more items. • Natalya's Odium They are known as skillers. • Pus Spitter At least one type of cold damage is essential for most combat characters, simply for the slowing effect being chilled has on monsters. • The General's Tan Do Li Ga
• The Salamander • Jalal's Mane • Experience However, there are mods that can spawn on larger charms that can not be found on small charms, such as +1 to a skill tree on grands. • Venom Ward • Sur
• Sorc Orbs, • Rune list • Gloom • Cow King's Leathers • Amulets • Culwen's Point, Normal, 2H: • Ort • Ice (L) • Steelshade • M'avina's Battle Hymn, • Naj's Ancient Vestige • Splendor, • Beast • Husoldal Evo
Normal: https://diablo.fandom.com/wiki/Charms?oldid=181566, Large - Two inventory spaces on top of each other like a, Grand - Three inventory spaces on top of each other like a, During the 20th Diablo anniversary, players could loot Charms in. • Leviathan (L) ©2019 Blizzard Entertainment. • Rain • Blackleach Blade Armor These charms give bonuses only to physical damage, not to any poison spell. • The Eye of Etlich • Skin of the Vipermagi
• Swordback Hold • Grim's Burning Dead, Elite: • Radament's Sphere, Elite: • Hellcast • Spirit • Thundergod's Vigor, Elite:
• Razortail • Daggers • Ethereal Edge Exceptional: • Toothrow • Dream (L)
• Gloves • Bonehew • Passion • Fal